Modifiers

Modifiers change base stats, such as the damage a character deals or the health that they have, and influence the way characters interact with the game environment and Combat Calculations.

Types of Modifiers

 * Added Modifiers: These modifiers are added to the base value of a stat before increasing or reducing modifiers.
 * Subtracted Modifiers: These modifiers are subtracted from the base value of a stat before increasing or reducing modifiers.
 * Increased Modifiers: These modifiers positively multiply the base value of a stat after added and subtracted modifiers, the effect is additive with other increasing or reducing modifiers.
 * Reduced Modifiers: These modifiers negatively multiply the base value of a stat after added and subtracted modifiers, the effect is additive with other increasing or reducing modifiers.
 * More Modifiers: These modifiers positively multiply the base value of a stat after added/subtracted and increased/reduced modifiers, the effect is multiplicative with other increasing/reducing and more/less modifiers.
 * Less Modifiers: These modifiers negatively multiply the base value of a stat after added/subtracted and increased/reduced modifiers, the effect is multiplicative with other increasing/reducing and more/less modifiers.
 * Switch Modifiers: These modifiers change the effects of certain stats, for instance the Damage Taken Dealt to Mana Before Health modifier will subtract a portion of damage taken from a character's Mana instead of their Health.

Sources of Modifiers

 * Character Stats
 * Affixes
 * Equipment implicit stats
 * Some effects from Skills and Passives are modifiers