Pre-Alpha 0.4.1

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This version was made freely available for Windows on the original community Discord server.

UI

 * Added a new inventory panel
 * Added a new crafting panel
 * Updated quests panel to new style
 * Added a basic overlay map, toggled with the tab key
 * Minimap shape can be toggled with the [ key
 * Added tooltips to crafting panel
 * Added tooltip descriptions for non-equipment items
 * Changed locations of levels on the world map
 * Updated tooltips for armor

Items

 * Added support for unique items as well as the first unique, Decayed Skull
 * Item affixes can now be restricted to particular item types
 * Item implicits now have ranges
 * Implicits are now compared between items
 * Added percentage values now display on items

Balance

 * Reduced health of enemies and increased player speed to shorten the demo
 * Melee skills now have little base damage, but weapons now give more added melee damage
 * Reworked undead enemies
 * All types of Bone Fiend now use melee attacks and have a different attack animation
 * Heroic Bone Fiends gain access to bone shard instead of resurrect
 * Dark Fiends have been replaced by Cremated Bone Fiends, which retaliate with ash mortar
 * Imperial Necromancers have been replaced by Imperial Acolytes in early levels, which do not cast shields
 * Void Touched Necromancers have been replaced by Imperial Necromancers

Other Changes

 * Added a skill tree to Meteor (work in progress)
 * The Mage now unlocks Static Orb at level 6
 * Water no longer reflects rain (performance improvement)
 * Decreased impact of lightning and rain on performance
 * Added a new final room to the demo

UI

 * Fixed some particles causing the UI to flash
 * Fixed the visual effects of Swipe
 * Fixed incorrect wording on increased damage nodes for skills and passives

Items

 * Fixed characters appearing to have a weapon with none equipped
 * Fixed affix comparisons showing when the difference is zero
 * Fixed items not visually equipping when a character is loaded
 * Fixed affix values rounding incorrectly

Other

 * Fixed changing zones causing animations for one-handed weapons to be used with a two-handed weapon equipped
 * Fixed a boss being impossible to hit with some skills
 * Fixed enemies having too much fire or lightning protection
 * Fixed some enemies being killed in mid-air
 * Fixed Void Meteor Shower using normal meteors
 * Fixed Tornado and Black Hole pulling too strongly
 * Fixed a bug preventing summons from regenerating health
 * Fixed a bug causing health regeneration to sometimes be negative
 * Fixed a bug that prevented the player from being stunned
 * Fixed the player moving when a skill icon is dragged