Pre-Alpha 0.4.4

Download
This version was available for free on the original Last Epoch community Discord.

Commentary
Smaller update this time, mostly balance changes and a few fixes. Coming up will be some user experience improvements, a new Beastmaster model and more!

Balance

 * Doubled ward decay rate
 * Reduced speed of dodge entropy recovery after a dodge
 * Changed elemental damage affixes to be slightly lower than other increased damage affixes, because they affect three damage types
 * Reduced added lightning damage from Stormbreaker
 * Stormbreaker's added damage no longer applies to spells
 * Reduced amount of ward gained on dodge with Ward Trail
 * Nerfed "chance for lightning strike" node on Lightning Blast's tree
 * Nerfed low tier dodge rating affixes
 * Buffed low tier increased damage affixes
 * Buffed low tier cast speed and melee attack speed affixes
 * Reworked how "more" affixes apply their bonuses
 * Reworked wand base types and implicits

Visual

 * Increased magnitude of camera shake events
 * Added a crafting panel button to the bottom screen menu
 * Post-processing and lighting tweaks

Other

 * Added instructions for opening the crafting panel to the Shattering Stone's description
 * Added difficulty settings
 * You can now change the difficulty to "Veteran" in the settings menu (shortcut: O)
 * On Veteran you will deal 25% less damage and take 75% more damage This scales up with area level; in a level 100 area you will deal 35% less damage and take 150% more damage
 * Your difficulty choice is saved and shared between characters
 * Difficulty choice only affects you so two people with different difficulties will be able to play together in the future
 * Added Stormbreaker lore text, "Strike with the power of the storm"
 * Added two unique items
 * Added the Rampancy monster suffix, which periodically makes the monster grow and become more powerful for 4 seconds, before shrinking down again for 4 seconds
 * Added two new nodes to the Thorn Burst tree, relating to casting thorn burst when you take a hit
 * Now easier to hit enemies with Basic Attack and Mana Strike

Fixes

 * Fixed some invisible or oversized colliders that were colliding with projectiles and making movement awkward
 * Fixed a bug that cause characters to be saved in the wrong slots, resulting in characters being overridden
 * Fixed some items having a skewed drop rate
 * Fixed Voidfire Husks teleporting after death
 * Fixed some minions being unable to hit some enemies
 * Fixed a bug where dragging an ability icon opened its ability tree
 * Fixed events triggered by damage being triggered when damage is reduced to 0
 * Fixed not being able to backtrack from the Waypoint in the Temple
 * Fixed some crashes (though there are likely more)