Skills

Skills are abilities used to damage foes or to aid allies in combat. For Player Characters the skills available to them are determined by their class. Skills are unlocked by Leveling up and by choosing a master class.

Skill Cost
Many skills cost Mana or have cooldowns which determine how frequently they can be used. There are some skills, which have neither Mana cost or cooldown.

Skill Animation
Skills which cannot be cast instantly will have a skill animation which determines the length of time between a skill being used and it taking effect, thus allowing another skill to be used. For melee attack skills and throwing attack skills this is known as attack speed, and for spell and summon skills this is known as cast speed.

Area of Effect
A skill's Area of Effect determines the hit radius for its effects.

Command Queueing
Attempting to use an ability or move within the last 0.5 second of an ability animation the action will occur at the end of the animation, if it is not overridden by a different action. Attempting to use an ability or move while stunned will queue the action for after the stun ends.

Skills Window


The skills window is part of the User Interface which shows all of the skills a player has. At the top of the skills window are the five skill specialization slots. Hovering over the skills in the main section will give a brief description of the skill and show all of their. Clicking on the connected dots beneath the skill name will take you to the skill's skill tree.

Specialization
Players can specialize in up to 5 different skills, unlocking powerful skill trees with nodes that enhance the skill. The first skill specialization is unlocked at Level 3, the second at level 9, third at level 19, fourth at level 34 and the final specialization at level 49.

Once Specialized a skill gains Experience along with the character and each level on the skill grants a skill point used to upgrade the nodes on the skill tree.

A player may choose to despecialize in a skill, freeing up the specialization slot for another skill, however all experience on the despecialized skill will be lost.

Skill Tags
Skill tags are short descriptors shown at the bottom of skill tooltips when hovered over, they indicate the various attributes of skills.

Ability Types
A skill will always have exactly one ability type.
 * Melee Attack Skills
 * Bow Attack Skills
 * Throwing Attack Skills
 * Spell Skills
 * Summon Skills - Do not have any ability type tags displayed.

Damage Types
Damage from each of the Damage Types is mitigated separately during Combat Calculations. If a skill has multiple damage types, its damage is divided amongst each type.
 * Physical
 * Lightning
 * Cold
 * Fire
 * Void
 * Necrotic
 * Poison

Other Types

 * Minion Skills
 * Buff Skills
 * Damage over Time
 * Totems

Minion Ability Tags
Minion skills will also have minion ability tags listed for the abilities that the minions summoned by that skill can use. These tags are identical to the skill tags used by player skills.

Skill Bar
The skill bar is a user interface element which shows the players active skills. A player can have up to 5 skills active on the skill bar at a time. These skills do not need to be specialized skills. In order to equip a skill to a slot players may either drag from the skills window or click on the slot and then the skill in the skills window. When a new skill is equipped to a slot it will be placed on cooldown for a short duration.

List of Skills
The basic attack skill is available to all classes and is automatically placed in skill slot 5 (default: Right Click).

After reaching level 6 the attack skill will be replaced on the skill bar by the level 6 unlocked skill for every class, although it may still be added back onto the skill bar by choice.

Skills by Class
Acolyte Skills= These are the skills available to the Acolyte class and its masteries. {{#tag: tabber| Base Class= {{#invoke: Skills|List|where=SkillClass="Acolyte"|default=There are no Acolyte skills yet.}} {{!}}-{{!}} Lich Skills= {{#invoke: Skills|List|where=SkillClass="Lich"|default=There are no Necromancer skills yet.}}

Lich Shapeshifting Skills
Necromancer Skills=

Warlock Skills=

}} Mage Skills= These are the skills available to the Mage class and its masteries.

Primalist Skills= These are the skills available to the Primalist class and its masteries. {{#tag: tabber| Base Class= {{#invoke: Skills|List|where=SkillClass="Primalist"|default=There are no Primalist skills yet.}}

Tempest Strike Spells
Beastmaster Skills=

Druid Skills=

Druid Shapeshifting Skills
Shaman Skills=

Companion Skills=

}} Rogue Skills= These are the skills available to the Rogue class and its masteries.

Sentinel Skills= These are the skills available to the Sentinel class and its masteries.