Sentinel

Master classes
Sentinel allows players to choose the following masteries:


 * Paladin.png Paladin
 * Forge Guard.png Forge Guard
 * Void Knight.png Void Knight

Passives
The following are the Passives for the Sentinel and its mastery classes. Sentinel =

Void Knight=

Forge Guard=

Paladin=

Skills
These are the Skills for the Sentinel and its mastery classes. Sentinel Base Skills= These are the Sentinel skills unlocked from your base character.

Sentinel Passive Skills= These are the Sentinel skills unlocked from leveling the Sentinel's base passive tree.

Void Knight Skills=

Forge Guard Skills=

Paladin Skills=

Backstory
The Sentinel grew up in the city of Solarum back, his family living within the caves under the city like the other workers. He came from a long line of smelters, devoted to manning the massive forges built around the fiery heart of the mountain and followed in their path, learning the art of smithing, helping to arm Rahyeh’s holy army above.

Not long after coming of age and being able to work alongside his mother and father in the forges, Rahyeh sent his golden armies to march upon the lands of the other gods. The Sentinel found himself conscripted into Solarum’s army, now wielding the very weapons he had been raised to create.

It was not long before the Sentinel learned the horrors of war and the injustice of Rahyeh’s conquests, and so one day in the chaos of battle he fled. Not out of fear, not out of disloyalty, but out of the desire in his heart to not be a part of this destruction. The Sentinel now finds himself at a crossroads, searching for a place that can give him meaning and a means to stop the sort of injustice he bore witness to, by whatever means possible.

Starting Equipment

 * Gladius
 * Worn Plate
 * Renegade Shield
 * Traveller's Belt
 * Worn Boots

Starting Stats
Sentinel starts with 2 Strength and 1 Vitality

Trivia
This class was previously known as the Knight up until patch Alpha 0.6 during which time it had a female model.

Alpha Backstory
Prior to Beta 0.7 this was the backstory for the character.

The world needs someone to protect it, even if that world is in ruins. The knight had a lonely childhood, a tall and gangly girl who found no acceptance among the few other youths in the dying city of Last Refuge. She instead found comfort in her training with the blade, her father telling her tales of the knights of the past and his despair over the guardsmen he captained here in the present. She took his lessons to heart and became like a living memory of those knights.

Her might grew as if to try to contain the skill and honor she held within her, few guardsmen being able match her strength. None were able to match her sense of right, and many felt little desire to do so. She quickly became a problem for the rest of Last Refuge’s guards, asking questions they never asked, staring down those who were accustomed to turned eyes. Even at the end of the world, those with power bend and twist it as they can to suit their needs.

Her father was exiled for crimes he did not commit thanks to a favor owed by an Elder. His choice for successor denied due to a vote of no confidence. Shadows in the underbelly of Last Refuge trading coin and a certain woman’s name, the so called knight who foolishly stood for the weak rather than cow to the strong.

Even at the end of the world, a knight stood vigilant for what she knew what was her duty, even as the void came crashing through the city, spreading its own corruption.