Template talk:Featured images

Image Suitability
I've removed File:SS_6.jpg because 1) I think it's kind of a messy, cluttered image, and, 2) it's an extremely rough draft consisting largely of different assets being pasted on top of each other. I'm not opposed to the file being on the wiki - but I'd like for the images highlighted on the main page to be a curated list. Whether they depict game assets in their final state is, in my view, immaterial - however I'd like to avoid images which show WIP models which are entirely grey, or, multiple windows / menus open at once. So long as an image lends itself well towards being a showcase (and potentially sized down significantly), I don't really mind whether it's a cropped screenshot, concept art, or whatever else.

I'm very interested in hearing what others think. Do you disagree with any of those potential issues, or would you like to put forth some of your own? I understand that on some wikis concept art or depictions of game assets which have since changed might not be featured so prominently, but I think that's a reflection of the game's current stage of development. — sarno | TALK | 08:31, 12 June 2018 (UTC)


 * I'm very much inclined to agree with you. I do believe that some guidelines will need to be laid down in the future, which could potentially be an undertaking for Projects. I believe that the featrued images should also be relatively recent. The GWW had an interesting way of handling "Featured Articles" which may be worth looking at as an exemplar for ways to handle our featured images. --GeoGalvanic (talk | testspace) 15:12, 12 June 2018 (UTC)