Talk:Dexterity

I am interested in working on the pages related to Character Stats. I would like to use Agility as a standard (maybe a Template, though that may be a bit more formal than needed) for the other Character Attributes. I will work on this page over the next few days. If you have any suggestions, leave them here. ChillGameTheorist (talk) 18:46, 23 September 2018 (UTC)


 * I figured that was the case when I looked at it earlier. I fixed some of the more obvious errors that I noticed (e.g. you shouldn't use an H1 heading  in an article, as it is the same heading used at the top of the page. For main headings you should start with an H2   (see Project:Manual of Style ).


 * If you're going to be making many edits to the page I might recommend making a subpage in your user space for testing how something looks before changing it in the mainspace. (for example I made User:GeoGalvinic/Testspace, which even has several more subpages for editing more specific things).


 * If you want to make a template for character stats I don't think that would necessarily be a bad idea. For stuff like this I choose made preload templates that I included on the Community Portal page. For example Template:Skills/Preload can be used by others to easily maintain formatting for skills pages. I choose not to make one for character stats as I figured that new character stats aren't likely to be added that much, which is the only time that a preload template would be useful. A regular template may prove more useful, especially if you think that a cargo database table would be useful for them.


 * Looking at the "Equipment Affixes", "Passives", etc. I'm planning on making a page/cargo table for every modifier (see Projects). That should make it much easier to list out the all of the things that effect certain modifiers.
 * --GeoGalvanic (talk | testspace) 20:46, 23 September 2018 (UTC)