Acolyte

Acolyte is one of the base classes in Last Epoch.

Master classes
Acolyte allows players to choose the following masteries:


 * Lich.png Lich
 * Necromancer.png Necromancer
 * Warlock.png Warlock (planned)

Passives
The following are the Passives for the Acolyte and its mastery classes. Acolyte =

Necromancer=

Lich=

Warlock=

Skills
These are the Skills for the Acolyte and its mastery classes. Acolyte Base Skills= These are the Acolyte skills unlocked from your base character.

Acolyte Passive Skills= These are the Acolyte skills unlocked from leveling the Acolyte's base passive tree.

Lich Skills=

Lich Shapeshifting Skills
Necromancer Skills=

Warlock Skills=

Backstory
The Acolyte hungered for knowledge, her apprenticeship under the Elders of Welryn leaving her bored and restless. Her master was a kind man, he spared her the bellows and caning that other apprentices endured for their mistakes, but still, the Acolyte was not satisfied. She wanted to be more than these gray men and hunched women who poured over books in dusty halls. The Acolyte wanted power.

The Acolyte had always harbored an interest in the dark arts. From the tales of Lagon’s ever-living drowned servants to the folk beliefs of mysterious things that stalk the forests surrounding Welryn. Witches and vampires that fed on the souls of the living that legends tell drew upon the rotting power of a something deep under the earth, something dead and powerful.

The Acolyte still remembers it, the feeling when they first recited a chant learned from a crone she met outside the city walls. A mouse tied to the glyph sketched into the dirt. The power of its soul, no matter how meager, as it flew into her, and the sight of its tiny skeleton tearing its way from the little corpse. The Elders found her dark experiments, but she had grown clever. The Acolyte managed to escape the walls of Welryn before the justice of the Elders could reach her.

She spent years traveling the lands of Eterra, gathering knowledge and practicing her arts until one day word came to her of Welryn’s conquest. She never thought of herself as sentimental, but this turn of events intrigued her. Would the Elders who ousted her now be in chains? Would the tomes they forbid her from now be ripe for the taking? The only way to know would be to travel back to her old home, to Welryn.

Starting Stats
The Acolyte begins with 2 Intelligence and 1 Vitality.

Starting Equipment

 * Acolyte's Sceptre
 * Outcast Rags
 * Traveller's Belt
 * Worn Boots