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Area of Effect is the area in which skill effects apply to allies or foes - occasionally both.

Description[ | ]

All affected characters receive the same intensity of the effect regardless of how close they are to the center.

The shape of an AoE is most often circular - however there are skills utilizing other shapes, such as the Sentinel's Shield Rush.

Varieties[ | ]

There are several distinct types of AoE ability. Some skills may exhibit multiple of these properties.

  • Projectiles are attacks which will only effect the first enemy hit by the AoE, sometimes chaining to other targets.
  • Cleaves are attacks which hit multiple enemies in front of the user.
  • Ranged AoE skills are centered on either a specific enemy or location.
  • Relocating AoE skills are not limited to their initial area. Some 'march' forwards from where they were cast, and others will wander around randomly.
    • An example of a 'marching' AoE skill is Volcanic Orb.
    • An example of a 'wandering' AoE skill is Tornado.
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