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Bleed is a Damage Over Time Status inflicted as an On Hit Effect or by some Skills.
Description[]
Bleed deals Physical Damage over 3 seconds. An enemy can have multiple instance of bleed at once.
The base bleed damage is 53 (over 3 seconds). This damage is further modified by Increased Damage, Increased Physical Damage and Increased Damage Over Time.
Known Modifiers[]
Character Stats[]
Affixes[]
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Equipment[]