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Bleed is a Damage Over Time Status inflicted as an On Hit Effect or by some Skills.

Description[]

Bleed deals Physical Damage over 3 seconds. An enemy can have multiple instance of bleed at once.

The base bleed damage is 53 (over 3 seconds). This damage is further modified by Increased Damage, Increased Physical Damage and Increased Damage Over Time.

Known Modifiers[]

Character Stats[]

Affixes[]

Lua error in Module:Shards at line 117: attempt to concatenate field 'Modifier2' (a nil value).

Equipment[]

  • Hand Axe and its variants have added bleed chance
  • Iron Axe and its variants have added bleed chance


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