Flame Reave is a Spellblade Melee Attack Skill which is unlocked at Passives level 5.
Skill Description[]
A Melee Attack that releases a wave of flames from your weapon cleaving through enemies in a cone in front of you. Deals up to 50% less damage to distant enemies.
Deals 15 additional Fire Damage. Other added Melee Damage applies at 150% effectiveness.
Attribute Effects
Intelligence: 4% increased damage per point
Dexterity: 4% increased damage per point
Skill Nodes[]
Icon | Name | Description | Max Points |
---|---|---|---|
Heat Wave | 10% increased damage. | 7 | |
Flame Blade | 16% more melee fire damage. | 7 | |
Ember Infusion | Adds 2% to base critical strike chance per allocated point. | 4 | |
Ashen Waste | Adds 30% critical strike multiplier per allocated point. | 3 | |
Flame Caller | The wave of flames returns to you.
The damage of the wave continues to decrease while returning to you, down to a minimum of 20% of the initial damage. |
1 | |
Rolling Thunder | 20% of base fire damage added as base lightning. | 5 | |
Infernal Calling | The wave of fire pulls enemies towards you while it returns. | 1 | |
Ire Sap | 10% increased fire damage and fire protection per allocated point if you
have dealt a critical strike with flame reave in the past 4 seconds. |
5 | |
Reaving Assault | Increased attack speed by 3% per allocated point for 4 seconds when flame reave
has hit an enemy. |
2 | |
Explosive Blood | 10% increased mana cost per allocated point. Enemies killed by flame reave
have a 15% chance to explode per allocated point. Explosions scale with increases to fire damage and spell damage but not with other nodes on this tree. |
3 | |
Dancing Flames | 6% increased attack speed per allocated point. | 3 | |
Heart Of Fire | 15% increased stun avoidance per allocated point for 4 seconds when flame
reave kills an enemy. |
3 | |
Concentration | The wave of fire travels 2% slower per allocated point and in a 10% narrower cone
per allocated point. Adds 18% ignite chance per allocated point. |
4 | |
Engulfing Wave | 35 additional fire penetration against ignited enemies. | 3 | |
Infernal Subjugation | 15% more damage against ignited enemies per allocated point (multiplicative with
other bonuses). |
3 | |
Scorching Tide | Adds 75% chance to ignite.
Adds 3 second cooldown. |
1 | |
Focus Among Flames | The wave of fire always travels in a 50% narrower cone regardless of other
selected nodes. Adds 50% to critical strike multiplier. |
1 | |
Deadly Inferno | Critical strike deal 30% more damage per allocated point against ignited enemies
(multiplicative with other modifiers). |
4 | |
Manafused Flurry | 8% Increased attack speed. Adds 1 to the mana cost. | 3 | |
Blood Boil | Adds 25 fire penetration per allocated point. | 5 | |
Worldfire | Flame reave creates fire in a circle instead of a cone in front of you. Adds 20
to the mana cost. |
1 | |
Melting Strike | 20% more damage against chilled enemies per allocated point (multiplicative
with other bonuses). |
3 | |
Infernal Expanse | The wave of fire travels 15% faster per allocated point and in a 15% wider cone
per allocated point. |
3 |
|