Levels are one of the Character Stats which indicates the relative strength of a character. There are 3 types of levels, Base class level, Master class levels, and skill levels.
Gaining Levels[]
While slaying enemies and completing quests, you gain Experience and after gaining a certain amount of experience, your character will Level Up. The maximum character level is 100, and different bonuses, skills and unlocks are gained at different levels.
Skills levels are gained by earning experience while a skill is specialized.
Master Class levels are gained by spending points in their respective Passives trees. Unspecialized master classes are limited to level 25.
Level Unlocks[]
For each level up, character gains the following stats:
- 8 Health (total +792 at level 100)
- 0.5 Mana (total +50 at level 100)
- 5 Stun Avoidance (total +495 at level 100)
- 0.125 Health Regeneration (total +12 at level 100)
- Health Gained on Potion Use (total +495 at level 100)
- Health gained for minions (hold ALT on a Minion Skill to see specifics)
Other leveling up benefits are :
- Passive Skill Point from 3 to 100 (total 98)
- Skill Specialization slots unlocks at levels 4, 8, 20, 35 and 50
- Minimum Skill Levels increases to 2 at level 10, 3 at 16, then at levels 20, 30, 40, 50, 60, 70 and 80. When specializing in a skill, it will always start it at the minimum level of 10 when you're level 80 or higher.
- Certain skills unlocked in your base class
- Ability to craft and equip items with a higher level requirement
- 0.6 Minion Power from levels 26 to 100 (total 45% at level 100) which multiplicatively increases the damage your Minions deal, and lowers the damage they take.