Lich is one of the master classes of the Acolyte in Last Epoch.
Description[]
An acolyte who has embraced the corruptive nature of their power and uses the magic of blood and death even at the expense of their own Health. Stealing life, consuming the essence of the dead and the damned for strength. This power will make her invincible.
Passives[]
The following are the Passives for the Lich.
These passives are available to any Acolyte that has unlocked their mastery classes.
Icon | Passive Name | Passive Description | Class | Max Points | Unlocked Lvl. | Required Passive |
---|---|---|---|---|---|---|
Unclosing Wounds | You deal 14% increased Damage per allocated point, but 1% of your current Health is drained per second per allocated point. | Lich | 8 | 20 | ||
Life Barrier | Grants additional Ward equal to your Vitality | Lich | 1 | 10 | Soul Barrier | |
Desolation | You and your Minions deal 7% increased Damage Over Time per allocated point. | Lich | 8 | 10 | ||
Lasting Stench | 7% increased Poison Damage per allocated point. 7% Increased Poison Duration per allocated point. | Lich | 8 | 15 | ||
Hollow Lich | All sources of Health Leech are converted to Increased Damage at 10 times their value. | Lich | 1 | 10 | Survival of the Cruel | |
Dance with Death | You deal 5% increased Damage per allocated point. This bonus is tripled when you are below 35% Health. | Lich | 8 | 0 | ||
Soul Barrier | When you drop below half Health you gain 9 Ward per allocated point. This effect has a 12 second cooldown. | Lich | 10 | 5 | ||
Bed of Souls | Grants 1 Vitality per allocated point. Grants you and your minions 4% increased Health Regeneration per allocated point. | Lich | 8 | 15 | ||
Survival of the Cruel | You have 5 added Health per allocated point. 0.5% of Spell Damage Leeched as Health per allocated point. | Lich | 8 | 0 | ||
Spirit Lure | The cooldown on the effect of Soul Barrier is reduced by 10% per allocated point. | Lich | 5 | 15 | Soul Barrier | |
Reaper | Kill Threshold increased 2% per alocated point. Damage you deal instantly kills enemies that are below a Health threshold (a percentage of their Maximum Health. | Lich | 5 | 15 | ||
Crippling Insight | Grants 2 additional Intelligence per allocated point, but reduces Health Regeneration by 5% per allocated point. | Lich | 8 | 20 | ||
Apocrypha | Grants 1 additional Intelligence and 2% increased Mana Regen per allocated point. | Lich | 10 | 0 | ||
Wraith Bringer | When you kill an enemy you have a 5% chance per allocated point to summon a Putrid Wraith from its corpse. | Lich | 3 | 5 | ||
Grasp of Fate | 12% increased Necrotic Damage per allocated point. | Lich | 5 | 5 | ||
Mental Cacophony | Grants 5 additional Mana and 5% additional Ward Retention per allocated point | Lich | 5 | 20 | ||
Serrated Bones | You and your Minions have 7% increased chance to inflict Bleed per allocated point. | Lich | 8 | 5 |
These passives are available only to those who have ascended as a Lich. These skills are unavailable to ascended Warlocks and Necromancers.
Icon | Passive Name | Passive Description | Class | Max Points | Unlocked Lvl. | Required Passive |
---|---|---|---|---|---|---|
Three Plagues | Grants 3% increased Physical Penetration, Necrotic Penetration, and Poison Penetration per allocated point. | Lich | 8 | 25 | ||
Corrosive Consciousness | 7% increased Spell Damage and Damage Over Time per allocated point | Lich | 8 | 45 | ||
Mind over Body | Gain 2 additional Intelligence per allocated point , but lose 1% of your current Health per second per allocated point. | Lich | 10 | 45 | ||
Clairvoyant Insight | 10% increased Critical Strike Multiplier per allocated point. | Lich | 5 | 35 | Deathbringer | |
Contagion Engine | 20% increased Damage from sources of Damage Over Time if you have killed an enemy recently. | Lich | 5 | 30 | Three Plagues | |
Elixir of Death | When you use a Potion you take 5% less Physical Damage and Necrotic Damage per allocated point for 4 seconds, but 1% of your current Health is drained per second per point on Potion use. | Lich | 10 | 35 | ||
Soul Maw | 1% of Damage Leeched as Health per allocated point. 5% increased Health Leech per allocated point. | Lich | 5 | 45 | ||
Deathbringer | 10% increased Critical Strike Chance and 3% increased Attack Speed and Cast Speed per allocated point. | Lich | 5 | 25 | ||
Darkguard | 10% Critical Strike Chance per allocated point and 2 additional Ward gained on Critical Strike per allocated point. | Lich | 5 | 30 | Deathbringer | |
Necrotic Energy | You and your Minions deal 2 additional Necrotic Damage per allocated point on hit with Spells and Melee Attacks | Lich | 10 | 30 | ||
Decaying Form | 13% increased Chance to Poison on Hit per allocated point. 3% increased Poison Damage taken per allocated point. | Lich | 10 | 40 | ||
Wands of the Fallen | 10% Increased Spell Damage per allocated point if you're holding a one handed weapon without a shield. | Lich | 5 | 40 | ||
Ageless Ascetic | 1% increased Attack Speed, Cast Speed, and Movement Speed per allocated point. 1% of Damage Leeched as Health on hit per allocated point. | Lich | 8 | 40 | ||
Symbol of Decay | 10% increased Damage Over Time per allocated point if you're holding a One Handed Weapon without a Shield. | Lich | 5 | 35 | ||
Volatile Blood | Effects that drain a percentage of your current Health per second drain 5% reduced Health per allocated point. When you are Stunned you have a 10% chance per allocated point to release a Wave of Blood, dealing Physical Damage to surrounding enemies. | Lich | 10 | 25 |
Skills[]
These are the Skills for the Lich.
These skills are available to any Acolyte that has unlocked their mastery classes.
Icon | Skill Name | Skill Description | Skill Type | Mana Cost | Cooldown | Level Unlocked |
---|---|---|---|---|---|---|
![]() | Aura of Decay | Toggles Aura of Decay, which poisons you every second, and leaves a trail of decay. Enemies near you or in the trail are poisoned four times per second. While aura of decay is active you take 50% less Poison Damage | Aura | 0 | 1 | 10 |
![]() | Soul Feast | Feasts on the souls of cursed enemies, dealing necrotic damage to them, and drawing fragments of their souls back to you. The soul fragments each grant 5 Ward when they reach you. Feasts on up to 10 enemies, prioritizing those closest to you. | Spell | 20 | 15 |
These skills are available only to those who have ascended as a Lich. These skills are unavailable to ascended Warlocks and Necromancers.
Icon | Skill Name | Skill Description | Skill Type | Mana Cost | Cooldown | Level Unlocked |
---|---|---|---|---|---|---|
![]() | Death Seal | Toggle to remove all Ward and seal your Health preventing it from going above its current value for 5 seconds. Deal more damage equal to your percent missing Health and take less damage equal to half your percent missing Health Reactivate to unleash a Wave of Death dealing damage based on how long Death Seal has been active and your current percent missing Health | Spell | 1 | 5 | 30 |
Icon | Skill Name | Skill Description | Skill Type | Mana Cost | Cooldown | Level Unlocked |
---|---|---|---|---|---|---|
![]() | Reap | A short ranged dash that deals melee damage to enemies you pass through and returns heals you for each enemy hit. | Melee Attack | 0 |
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