Necromancer is one of the Acolyte master classes in Last Epoch.
Description[ | ]
Flesh, bone, blood, the lingering essence left in life’s wake; these are her tools, her weapons. She is the master of a forsaken army, her dark creations swarming her foes with the hunger of the dead. A hunger borne from her power and fed at your command.
Passives[ | ]
The following are the Passives for the Necromancer.
These passives are available to any Acolyte that has unlocked their mastery classes.
Icon | Passive Name | Passive Description | Class | Max Points | Unlocked Lvl. | Required Passive |
---|---|---|---|---|---|---|
Aegisfall | Your Minions have a 25% chance to shred Armor. Armor Shred reduced Armor by 100, lasts 4 seconds, and can stack. | Necromancer | 8 | 15 | Cursed Blood | |
Elixir of Hunger | 5 Added Health per allocated point. When you use a Potion you and your Minions gain Hunger for 1 second per point. Hunger grants 10% increased Attack and Cast Speed and 10 Health Gained on Hit. | Necromancer | 8 | 0 | ||
Putrid Retribution | When one of your Minions dies you have a 4% chance to summon a Putrid Wraith from its corpse per point. Putrid Wraiths throw poison at enemies, but their Health decays at an accelerating rate. | Necromancer | 3 | 20 | ||
Reclamation of Souls | Gain 7 Ward per point when a Minion dies.
| Necromancer | 5 | 5 | ||
Unearthed Arms | Your Minions deal +1 Physical Damage with Melee Attacks and Bow Attacks per point.
| Necromancer | 8 | 20 | ||
Wisp Weaver | When you use a Minion Skill you have a 13% chance per point to gain Ward equal to the Mana spent. | Necromancer | 8 | 15 | ||
Blood Armor | You have 10% increased Health Regeneration per point, and your Minions regenerate 2 additional Health per second per point. | Necromancer | 8 | 5 | ||
Soul Drinker | When you trigger the effect of Life Drinker from using a Potion, if the drained Minion had more Health than you needed, you gain 10% of the excess Health as Ward per allocated point up to a maximum of 100 Ward per allocated point. | Necromancer | 5 | 20 | Life Drinker | |
Cursed Blood | You and your Minions deal 6% increased Physical Damage and Necrotic Damage per allocated point. | Necromancer | 10 | 5 | ||
Mortal Tether | Your Minions have 15% increased Health per point. | Necromancer | 10 | 10 | Blood Armor | |
Risen Army | Your Minions deal 4% Increased Damage per allocated point and have 2% Increased Attack and Cast Speed per allocated point. | Necromancer | 8 | 0 | ||
Unbound Necromancy | +1 Maximum Skeletons | Necromancer | 1 | 20 | Mortal Tether | |
Mark of Punishment | When one of your Minions dies you have a 10% chance per point to mark the nearest enemy to it for Death for 5 seconds. Mark for Death is a curse that lasts for 8 seconds and reduces all Resistances by 25%. It cannot stack. | Necromancer | 10 | 15 | ||
Life Drinker | When you use a Potion you also consume a random Minion, killing it to restore Health. The Health you gain is equal to 20% of the Minion's current Health per point. | Necromancer | 5 | 10 | Reclamation of Souls | |
Grave Thorns | Your Minions have 5% increased Health and Armor per point. Your Minions Reflect 5 Damage to attackers when hit per point. | Necromancer | 5 | 0 |
These passives are available only to those who have ascended as a Necromancer. These skills are unavailable to ascended Warlocks and Liches.
Icon | Passive Name | Passive Description | Class | Max Points | Unlocked Lvl. | Required Passive |
---|---|---|---|---|---|---|
Blades of the Forlorn | Your Minions have 7% increased Critical Strike Multiplier per allocated point.
| Necromancer | 10 | 45 | Rite of Undeath | |
Cling to Life | Grants you 1 Vitality per allocated point. Grants Minions 2% to all resistances per allocated point. | Necromancer | 8 | 30 | Tyrant | |
Disciples of Necromancy | +1 maximum Skeleton Mages | Necromancer | 1 | 45 | Empty the Graves, Rite of Undeath | |
Effigies | When you take hit on low Health you have a 5% chance to consume one of your Minions, stealing its current health to heal yourself.
| Necromancer | 5 | 25 | ||
Empty the Graves | You have 2% increased Health Regeneration and 4 additional Armor per allocated point for each Minion you control. | Necromancer | 4 | 40 | ||
Frantic Summons | You and your Minions have 4% increased Attack and Cast Speed per allocated point. | Necromancer | 5 | 25 | ||
Heresy | +1 Intelligence per allocated point.
| Necromancer | 10 | 40 | River of Bones | |
Moonlight Pyre | Your Minions deal 1 additional Fire Damage and Necrotic Damage with Spells and Attacks per allocated point. | Necromancer | 10 | 30 | ||
Rite of Undeath | You have 3% increased Necrotic Resistance and Elemental Resistance per allocated point.
| Necromancer | 10 | 40 | Moonlight Pyre | |
Rotting Army | Minions have 7% increased Chance to Poison with Melee Attacks and 7% increased Poison Resistance per allocated point. | Necromancer | 10 | 35 | Frantic Summons | |
Tyrant | You have 3% increased Health per point, but your Minions have 3% reduced Health per point. | Necromancer | 8 | 25 | ||
Tyrant's Legion | +1 maximum Skeletons per allocated point.
| Necromancer | 2 | 35 | Tyrant | |
Veins of Malice | When you cast a Spell you sacrifice 5% of your current Health to give your Minions Haste and Frenzy for 1 second per allocated point. | Necromancer | 5 | 45 | ||
River of Bones | You and your Minions have 20% increased Critical Strike Chance and 4% of Critical Strike Damage leeched as Health per allocated pointpoint.
| Necromancer | 5 | 30 | Frantic Summons |
Skills[ | ]
These are the Skills for the Necromancer.
These skills are available to any Acolyte that has unlocked their mastery classes.
Icon | Skill Name | Skill Description | Skill Type | Mana Cost | Cooldown | Level Unlocked |
---|---|---|---|---|---|---|
Summon Skeleton Mage | Summons a skeleton mage to assist you. You are limited to 3 mages at a time. | Minion | 27 | 5 | ||
Sacrifice | Rips apart an allied minion, dealing physical damage to enemies around it. Added damage applies at double effectiveness. | Spell | 25 | 10 |
These skills are available only to those who have ascended as a Necromancer. These skills are unavailable to ascended Warlocks and Liches.
Icon | Skill Name | Skill Description | Skill Type | Mana Cost | Cooldown | Level Unlocked |
---|---|---|---|---|---|---|
Assemble Abomination | Hold ability key to channel to absorb minions in a moderate area. When you release, summon a single hulking abomination with added health and more damage per minion absorbed. The abomination's Health decays increasingly fast over time. | Minion | 65 | 3 | 40 | |
Dread Shade | Target minion takes 3% max Health per second for each second the shade has been active, but it and minions around it deal 25% more damage (multiplicative with other modifiers). | Spell | 28 | 30 |
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