Toggle to remove all Ward and seal your Health preventing it from going above its current value for 5 seconds. Deal more damage equal to your percent missing Health and take less damage equal to half your percent missing Health
Reactivate to unleash a Wave of Death dealing damage based on how long Death Seal has been active and your current percent missing Health
Calls forth five hungering souls that seek out enemies, on hit they deal necrotic damage and then possesses the target. Possessed enemies take necrotic damage over time for 1.5 seconds. Enemies cannot be possessed by multiple souls at once.
Take on the mantle of death itself and transform into a Reaper, temporarily gaining the Reap ability.
While in Reaper Form, your health regen does not apply and your health decays over time. When your health reaches 0 instead of dying you transform back to human form and are healed to full health.
Feasts on the souls of cursed enemies, dealing necrotic damage to them, and drawing fragments of their souls back to you. The soul fragments each grant 5 Ward when they reach you.
Feasts on up to 10 enemies, prioritizing those closest to you.
Calls forth a hungering soul that seeks out an enemy, on hit it deals necrotic damage and then possesses the target. Possessed enemies take necrotic damage over time for two seconds. Enemies cannot be possessed by multiple souls at once.