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Penetration is a mechanic that reduces the effect of Resistance during Combat Calculations. The amount of Penetration is subtracted from the corresponding Resistance which can go below 0. Damage Over Time effects can also benefit from Penetration.

Damage after penetration can be calculated as follows:

((1 - min(Resistance - Resistance shred, 75)) + Resistance Penetration) * Damage Taken

Enemies have +1% Penetration to all elements per level. (up to 75% ?)

Physical Penetration[ | ]

List of Sources of Physical Penetration [Expand]



Cold Penetration[ | ]

List of Sources of Cold Penetration [Expand]



Fire Penetratione[ | ]

List of Sources of Fire Penetration [Expand]



Lightning Penetration[ | ]

List of Sources of Lightning Penetration [Expand]



Necrotic Penetration[ | ]

List of Sources of Necrotic Penetration [Expand]



Poison Penetration[ | ]

List of Sources of Poison Penetration [Expand]



Void Penetration[ | ]

List of Sources of Void Penetration [Expand]




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