Icon
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Name
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Description
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Max Points
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Legion
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10% increased mana cost per point. Adds one to your maximum number of skeletons per point.
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3
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Signs of Life
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Skeletons have one additional vitality per point (vitality is an attribute that grants 5% health regen per point, and 50 necrotic protection, poison protection, and void protection per point.
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5
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Age of Undeath
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Skeletons have 50 additional elemental protection per point and 5 additional health regen per point.
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5
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Knowledge is Power
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Summon Skeleton can no longer summon skeleton warriors.
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1
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Ossumancy
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110% increased mana cost per point. You summon an additional skeleton with each cast per point.
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3
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Skeleton Archers
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Summon Skeleton can longer summon skeleton archers. Skeleton archers count towards the same limit as skeleton warriors and skeleton mages, but use a physical bow attack.
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1
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Sentinels of Death
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Skeletons deal 25% more damage with bow attacks per point (multiplicative with other modifiers).
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4
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Multishot
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Skeleton archers gain the ability to use multishot, which is a bow attack that fires 5 arrows in a cone. Multishot has a 6 second cooldown by default.
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1
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Hail of Arrows
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Skeleton archers have 50% increased cooldown recovery speed per point for multishot.
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4
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Poison Arrow
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Skeleton archers gain the ability to use poison arrow, which is a bow attack that deals physical damage and poisons on hit. Poison arrow has a 4 second cooldown by default.
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1
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Venom Spray
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Skeleton archers' poison arrow is less accurate, but deals 70% increased damage on hit.
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1
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Noxious Volley
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Skeleton archers' poison arrow ability has a 30% increased cooldown per point, but fires an additional arrow per point. These additional arrows are fired in sequence in a short burst and are all aimed towards the target.
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3
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Vile Tactics
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Skeleton archers have 50% increased cooldown recovery speed per point for poison arrow.
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8
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Soul Piercer
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Skeleton archers' poison arrow ability has a 40% longer cooldown, but pierces through enemies.
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1
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Unbound Necromancy
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20% increased mana efficiency per point. Skeletons have 20% increased critical strike chance per point.
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4
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Fleeting Forms
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30% increased mana cost. Your skeletons are unsummoned after 20 seconds. You have no limit to your maximum number of skeletons or skeleton commanders.
|
1
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Curse of Life
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If your skeletons have a time limit they last 4 seconds longer per point, otherwise they have 14 additional health per point.
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5
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Deathly Ambition
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When you cast summon skeleton you lose 3% of your current life per point per second for 4 seconds. Adds one to your maximum number of skeletons per point.
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3
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Soul Catcher
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You gain 10 ward per point when one of your skeletons dies (skeletons that are unsummoned do not trigger this effect).
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4
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Memory Catcher
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You have 25% increased spell damage per point if one of your skeletons has died in the past 4 seconds (skeletons that are unsummoned do not count for this effect).
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4
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Mind Catcher
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You gain 5 mana per point when one of your skeletons dies (skeletons that are unsummoned do not trigger this effect).
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3
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Necrotic Conviction
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Skeletons have 20% more health per point (multiplicative with other modifiers].
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5
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Fury of the Risen
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Skeletons have 5% more attack and cast speed per point (multiplicative with other modifiers), and leech 5% of physical damage as health per point.
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5
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Iron Bones
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Skeletons have 150 additional armor per point, but deal 15% less damage per point (multiplicative with other modifiers).
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3
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Aegis of Death
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When one of your skeletons dies, another one is healed to full health.
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1
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Army of Blood
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Skeletons have 25% additional chance per point to cause bleeding with their physical abilities (this includes all abilities available to skeleton warriors, skeleton archers, skeleton commanders, and skeleton brawlers, but none of those available to skeleton mages)
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4
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Nescience is Power
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Summon Skeleton can no longer summon skeleton mages.
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1
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Essence of Bone
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Skeletons deal 20% more physical damage per point (multiplicative with other modifiers).
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6
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Skeleton Commander
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30% increased mana cost. Adds a chance to summon a skeleton commander, which has high health and uses melee attacks with a high area of effect. The skeleton commander does not count towards your regular skeleton limit, but you are limited to one skeleton comander.
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1
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Unholy Inspiration
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Skeleton commanders gain the ability to use Inspire, a spell which increases the attack and cast speed, physical damage, and necrotic damage or nearby allies by 20% for 4 seconds. Inspire has a 10 second cooldown by default.
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1
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Banshee's Cry
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Skeleton commanders have 50% increased cooldown recovery speed per point.
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3
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Undead Warlord
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Skeleton commanders deal 30% more damage per point (multiplicative with other modifiers).
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5
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Chains of Command
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Adds one to your maximum number of skeleton commanders.
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1
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Undead Onslaught
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Skeletons have 10% more damage (multiplicative with other modifiers) per point, and 5% increased movement speed per point.
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4
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Death Slash
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Skeleton warriors gain the ability to use Death Slash, which is a melee attack with a larger area of effect and added necrotic damage.
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1
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Argonautic Agility
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Skeleton warriors have 50% increased cooldown recovery speed per point for Death Slash.
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6
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Essence of Spirit
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Skeletons deal 20% more necrotic damage per point (multiplicative with other modifiers).
|
6
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Wisp Rage
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Skeletons have 8% more cast speed per point (multiplicative with other modifiers).
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5
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Corporeal Sacrifice
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Skeletons deal 25% more necroctic damage per point, but take 10% more physical damage per point (both modifiers are multiplicative with other modifiers).
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4
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Necrotic Barrage
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Skeleton mages gain the ability to use Necrotic Barrage, an arcing spell which leaves an explosion of necrotic energy on impact. Necrotic Barrage has a 5 second cooldown by default.
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1
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Dark Siege
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Skeleton mages have 50% increased cooldown recovery speed per point for Necrotic Barrage.
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6
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Marrow Walkers
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Skeletons have 5% reduced attack and cast speed. Adds one to your maximum number of skeletons
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1
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Dread Phalanx
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Halves your maximum number of skeletons (rounded up). If your skeletons have a duration limit they have 60% reduced duration (multiplicative with other modifiers). Skeletons - other than commanders - have 35% more damage and health.
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1
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